![]() ![]() ![]() There is an interesting outlier here though with the game's replay mode. Series S also nails its 1080p60 lock beautifully. By and large, F1 2021 performance is looking strong indeed. Here, we did spot very, very rare screen-tearing on Xbox Series X, but only in our stress test scenario. The 120Hz modes also work out beautifully, again with nigh-on locked performance. In its 60fps mode, F1 2021 always hits the target frame-rate, even in our favoured stress test scenario: Monaco with heavy rain and 19 AI cars directly ahead of us. In terms of overall performance, there's little to comment on - which is almost always a good thing in a Digital Foundry analysis. However, once we're into gameplay at 60fps, those features disappear. However, in the 30fps pre-race cinematics, there is evidence of both ray traced shadows and reflections not found on the last-gen machines (and yes, Series S does have these features too). The game also looks very similar to the PS4 Pro experience, resolution aside. I did spot further shadow draw distance on PS5 in one of the track overviews, but other than that, it's entirely like-for-like. Those looking for any apparent visual differences between the higher performance consoles are likely to be disappointed - as far as I can see, the game is essentially identical on PS5 and Series X. Just a quick note here - as of patch 1.07, 3D Audio is back for PlayStation 5 users. Watch on YouTube Our video breakdown of F1 2021. Side-scrollers, first-person shooters and racing games truly benefit from the increase in performance and it's without doubt an excellent feature to have. Resolution is dialled back to 1440p to achieve it, and the doubling of frame-rate adds immensely to the experience. Unfortunately, this is not a feature found on Series S, but for Series X and PS5, it's an excellent addition to the game. As for Xbox Series S? Codemasters targets 1080p here.Īdding some spice is the inclusion of 120Hz racing. Dynamic resolution scaling - as always - cannot be ruled out, but all of our samples returned a full 4K resolution- (a decent upgrade on the 1800p on PS4 Pro last year. Both target 4K resolution and it certainly looks native, with no obvious signs of the checkerboarding solution that Codemasters has used in the past. ![]() Talking about raw graphics specs, there's little to differentiate Xbox Series X and PlayStation 5 versions of the game. But can it deliver all of this while still pushing out 4K resolution at 60 frames per second? Well, the answer is yes. Various patches added and removed the feature, but with the arrival of the recent 1.07 title update, it looks like all of these elements of the game are fully present and correct. Ray tracing and 3D audio were part of the mix. It's the first series entry to specifically target the new wave of consoles - and it's also been subject to some curious changes on PlayStation 5. We've been wanting to take a look at Codemasters' F1 2021 for some time now. ![]()
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